Inventor(s)

Abstract

When virtual reality (VR) users initially don their headset, the initial scene displayed can be much brighter than the ambient light the users are adapted to. This can cause some levels of eye discomfort. Gradual transitions from the real world to the virtual environment (VE), and smooth transitions from one VE to another can increase immersivity of the virtual experience.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

Share

COinS