Abstract

When a user attempts to rotate a 3D object in a 3D viewer while the object is scaled up at a high level of zoom, the speed of rotation can be too fast to allow the user to discern and focus on specific parts of the object at that size. This disclosure describes techniques to adjust the speed of rotation of an interactive 3D object depending on the scale at which the user is viewing the object. The dynamic adjustment of the speed of rotation make it possible for users to look at the details of the object at various scales while maintaining a smooth user experience (UX) for interacting with the object by scaling and rotating.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

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