Abstract
This paper describes an effectively perceivable higher resolution streaming methodology that will be applicable to 2-dimensional static images, 2-dimensional stereoscopic 3D static images, 2-dimensional dynamic videos, 2-dimensional stereoscopic 3D dynamic videos, from the outside observable orientable 3-dimensional stereoscopic 3D static images, from the outside observable orientable 3-dimensional stereoscopic 3D dynamic videos, from within inside observable immersive 360 non stereoscopic 3D virtual scenarios and from within inside observable immersive 360 stereoscopic 3D virtual scenarios. The computer that will be streaming the visual information will be required to contain multiple resolution levels of the same visual information being streamed. And the computer that will be streaming the visual information will utilize computer networks to stream the visual information to a visual information receiving computer. In addition to that, the visual information receiving computer will have the capability to execute rotational, translational, zooming in and zooming out operations on the visual information it will receive in real time or in near real time, which will result in providing the visual information receiving computer with the capability to perceive the visual information while orienting the visual information and will result in providing the visual information receiving computer with the capability to perceive the visual information while zooming in and zooming out to observe the visual information in multiple resolution levels. Furthermore, the effectively perceivable higher resolution streaming methodology will provide a multi resolution detail level streaming user experience to the visual information receiving computer.
Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 License.
Recommended Citation
abeysekera, punarjeewa, "The Effectively Perceivable Higher Resolution Streaming Methodology That Will Be Applicable to 2-Dimensional Static Images, 2-Dimensional Stereoscopic 3D Static Images, 2-Dimensional Dynamic videos, 2-Dimensional Stereoscopic 3D Dynamic Videos, From the Outside Observable Orientable 3-Dimensional Stereoscopic 3D Static Images, From the Outside Observable Orientable 3-Dimensional Stereoscopic 3D Dynamic Videos, From Within Inside Observable Immersive 360 Non Stereoscopic 3D Virtual Scenarios And From Within Inside Observable Immersive 360 Stereoscopic 3D Virtual Scenarios.", Technical Disclosure Commons, ()
https://www.tdcommons.org/dpubs_series/11873