Abstract

Generative systems for dynamic interactive environments may face technical challenges related to maintaining logical consistency and narrative coherence, sometimes referred to as state drift. A computer-implemented system, such as a server or cloud computing platform, can utilize an orchestration layer to coordinate multiple specialized generative pipelines, for example, for narrative, visuals, and audio. A technique can involve constraining a generative language model to output a structured data object that separates a persistent world state vector from an ephemeral narrative payload. The persistent state vector can be reinjected into the model on subsequent turns to help maintain long-term coherence, while metadata in the payload can be used to condition the visual and audio pipelines for multi-modal consistency. This approach may mitigate state drift and support a more cohesive user experience.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

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