Abstract

A system generates interactive technical-training artifacts — including circuit/equipment simulations, technical diagrams, "see-inside" equivalent-circuit views, injected fault scenarios, and step-by-step or narrated explanations — on demand and adapted to a learner's competency state. Unlike systems that script simulation behavior or that emit generative-model output without a correctness guarantee, the disclosed system computes artifact behavior from a numerical physics solver so behavior emerges from the solve, and passes every generated artifact through a verification gate that checks it against that same solved ground-truth model and rejects or regenerates any artifact inconsistent with the model before it is delivered. A concept-tagged competency-objective matrix acts as the generation specification, determining which artifacts are synthesized for a given objective and learner. All output modalities are produced as mutually-consistent projections of a single canonical solve.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

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