Abstract
From a single schedule, a real-time monitoring path (audible + playhead) runs alongside an offline non-real-time render that produces a deterministic, jitter-free buffer. Effect-tail length is computed automatically (e.g., n = ceil(ln(0.01)/ln(g)) for feedback echo; decay/impulse length for reverb), the offline render is extended by exactly that, then trimmed to elapsed time + tail and encoded to WAV — a clip/dropout-free export while the user still hears live monitoring.
Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 License.
Recommended Citation
Bailey, Bret, "Dual-Path Audio Recording: Simultaneous Real-Time Monitoring and Offline Deterministic Render, with Automatic Effect-Tail-Length Computation and Post-Trim", Technical Disclosure Commons, ()
https://www.tdcommons.org/dpubs_series/10897