Abstract
This paper describes a fingers-based occlusion effect triggering methodology that will be utilized for creating visual imagery and visual patterns utilizing a pen tool where the pen tool can be utilized to create visual imagery and visual patterns on physical surfaces and on 3-dimensional virtual space areas. The fingers-based occlusion effect triggering methodology will incorporate a pen tool, a built-in display that produce illumination, tracking markers and built-in camera configuration. The methodology will be required to utilize a power source that will be required to power the pen tool and its entities. And the methodology will be required to utilize an eye tracking technology for tracking the eye gaze of the user of the methodology. In addition to that, the methodology will be required to utilize virtual technologies such as augmented reality and virtual reality with the capability to observe the real world through a camera feed. Furthermore, the methodology will be required to utilize a tracking methodology to track the position and the orientation of the utilizing pen tool relative to the position and the orientation of the utilizing virtual content viewing device. During the methodology, the built-in camera configuration will observe the finger gripping patterns of the user on the pen tool holding section. And during the methodology, the built-in camera configuration will determine the occlusion pattern of the fingers on the built-in display that produce illumination, which will result in triggering of an action event that will results in triggering the pen tool into a creation-ready-active state.
Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 License.
Recommended Citation
abeysekera, punarjeewa, "The Fingers-Based Occlusion Effect Triggering Methodology That Will Be Utilized for Creating Visual Imagery and Visual Patterns Utilizing A Pen Tool Where the Pen Tool Can Be Utilized to Create Visual Imagery and Visual Patterns on Physical Surfaces and on 3-Dimensional Virtual Space Areas.", Technical Disclosure Commons, (July 01, 2026)
https://www.tdcommons.org/dpubs_series/10787