Abstract

This paper describes a composite virtual content viewing system that will utilize a composite eye tracking system. The entire composite virtual content viewing system that will utilize a composite eye tracking system will consists of a composite projection system, a convex lens stack, a concave lens stack and a composite eye tracking system. The composite projection system will contain 4 identical cyclically configured projection systems, where each projection system will contain 4, 4 directional projection configurations that overlaps with each other in 3D space. And the composite projection system, by utilizing the containing 4 identical cyclically configured projection systems, will have the capability to project 16 projections, in the direction of the eye of the user of the composite virtual content viewing system that will utilize a composite eye tracking system. In addition to that, the convex lens stack, which is located behind the composite projection system, will have the capability to refract the above mentioned 16 projections, prior to reaching the eye of the user and at the same time, will have the capability to refract the light ray projections that will be reaching the convex lens stack from the outside world. Furthermore, the concave lens stack that will be located in front of the composite projection system, in the direction opposite to the direction of the eye of the user and facing the outside world, will have the capability to nullify the above-mentioned convex lens-based outside world light-ray-refraction effect. The composite eye tracking system will provide eye-tracking capability.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

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