Abstract
Switching objects in extended reality (XR) environments from world-anchored to body-locked reference frames can be a cumbersome procedure, requiring complex interactions or menu navigation that interrupt immersion. This disclosure describes techniques that use quick hand gestures to seamlessly transition between world-anchored and body-locked reference frames in XR environments. The hand gestures, designed to be intuitive, easy to perform, and minimally disruptive to the immersive experience, can be performed in the frame of XR headset view for easy detection and action. An example gesture can be the user extending the index finger of their dominant hand and retracting it rapidly twice, mimicking an action of pulling the object towards the user. The hand gestures are efficient and quick to perform, requiring minimal time and effort. As the gestures can be performed without the user taking hands off the controller or breaking focus, the immersive XR experience is maintained uninterrupted.
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.
Recommended Citation
NA, "Switching Extended-Reality Objects from World-Anchored to Body-Locked Reference Frames Using Hand Gestures", Technical Disclosure Commons, (April 16, 2025)
https://www.tdcommons.org/dpubs_series/8010