Abstract

From the mild stress of being in a long, crowded line to the considerably higher stress of suffering during a natural disaster, stressful situations abound. Research has shown that playing engaging visual games during or immediately after times of stress can alleviate stress symptoms and contribute to better mental health. This disclosure describes techniques to automatically detect, with user permission, stressful situations, and to offer to a user stress-relieving visual games via available devices.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

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