Abstract

Generally, the present disclosure is directed to a robotic device that can play certain games with a user, such as, for example, interactive hand-gesture-based games such as rock-paper-scissors, gesture matching, and/or gesture mirroring. In particular, in some implementations, the systems and methods of the present disclosure can include or otherwise leverage an Internet of Things (IoT) system or device to control a robotic hand based on inputs from a camera that are processed by a machine-learned model such as a gesture recognition model.

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This work is licensed under a Creative Commons Attribution 4.0 License.

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