Abstract

This work presents an architectural framework for an autonomous workshop that constructs encapsulated nanobots from a user-specified design rather than executing one fixed fabrication recipe. The central problem is to transform a nanobot design, functional requirements, supplied materials, and an available physical-process environment into a construction process that can be planned, executed, observed, corrected, verified, encapsulated, and physically handed off. The architecture therefore treats the nanobot as an evolving physical artifact rather than as a static CAD object. Its material, geometry, quantity, process state, location and orientation, provenance, verification state, and uncertainty are represented throughout construction. A new machine-independent representation, the Nanobot Construction Intermediate Representation (NCIR), is introduced as the common representation between design software, reasoning agents, communication/interconnects, process-element adapters, sensing, and physical execution. NCIR plays the role of an architectural contract: it preserves design intent while expressing the states and transitions required for execution without binding the artifact to one machine or fabrication technology. The architecture places an Agent Control Layer over this representation. Every state-changing operation is selected, authorized, monitored, and evaluated through agents; physical process elements perform the requested transformation but do not independently decide whether construction should proceed. Compatibility is checked before a user question is generated. When the supplied state is incompatible with the required next state, the system first attempts knowledge-based resolution and process-element substitution; only when the remaining ambiguity cannot be resolved safely is a targeted question presented to the user. Cleaning and impurity management are continuous architectural functions. A component is monitored before, during, and after every relevant transformation because rolling, forming, positioning, joining, drying, curing, handling, or transfer can introduce bacteria, viruses, nanoparticles, chemical residues, process by-products, or other unwanted matter. The corresponding agent continuously decides whether to CLEAN, SEND, HOLD, REJECT, or RECOVER. The paper defines the user interface, design representation, NCIR, function parameters, knowledge layer, agents, buses and network interfaces, physical process elements, sensing and component-state identification, state transitions, compatibility reasoning, continuous purification, joining, curing, packaging, encapsulation, output-carrier handoff, verification, and recovery as one connected architecture. The work builds upon prior biomimetic nanobot, nanoscale communication, diatom/Xenobot, autonomous nanofabrication, autonomous synthesis, fabrication-intent compilation, and agentic-manufacturing research while focusing on the missing systems boundary between an artifact specification and an evolving, observable, agent-controlled physical construction state.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

Share

COinS