Michael AlgerFollow


Techniques are described that utilize a volumetric rotational control that can be activated and controlled in an intuitive manner using natural movements. To use the volumetric rotational control, the user operates a virtual reality (VR) controller to virtually touch a VR object that represents a selectable control that includes a collider. A collider is a physics object that can be added to a virtual object to give the virtual object “physical” properties and cause the virtual object to be subject to the “physics” of the VR environment. The user activates the volumetric rotational control by causing the VR controller to collide with the virtual object and “holding” the virtual object (e.g., by pulling and holding a trigger on the controller). When activated, the selectable control represented by the virtual object transforms to display additional information and becomes adjustable via an intuitive interaction.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.