In a three-dimensional virtual world that is presented as part of a virtual reality environment, a player is teleported from one location displaying a point of interest to a new location displaying a new point of interest. When positioning the player at the location within the three-dimensional virtual world displaying the new point of interest, a virtual reality application determines a player viewing position at the location in order for the player to view the point of interest in a consistent and optimized fashion. The determination made by the virtual reality application, comprehending factors of scale, altitude, and direction, provides the player with a view that is comfortable and makes the point of interest easily recognizable.

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This work is licensed under a Creative Commons Attribution 4.0 License.