Abstract

Uncompressed light field files tend to be big, and may take gigabytes of space for storing a small portion of a scene. However, there can be redundancy in the data. Therefore, compressing the data can result in significant reduction of data size for transmission and/or storage. Further, interpolating uncaptured light-fields can be based on two blurry images generated from a frame of streaming video.

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This work is licensed under a Creative Commons Attribution 4.0 License.

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