While augmented reality glasses can detect input provided via a handheld controller, via hand gestures, via voice, etc., such input can be infeasible in certain contexts due to physical limitations or social convention. Some AR glasses are paired to a second device that provides computing and/or other resources. This disclosure describes the use of connected electronic devices that are typically available to a user, e.g., a smartphone, an earbud case, or earbuds with tap sensitivity, to provide input to AR glasses. By utilizing input mechanisms on such devices, the user can perform operations such as rotation of body-locked AR content around the user.

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This work is licensed under a Creative Commons Attribution 4.0 License.