Inventor(s)

HP INCFollow

Abstract

The experience of VR user who need to wear glasses, whatever near/far sight or astigmatism, is uncomfortable. The market share of glasses user is huge. In 2022, about 3 billion people, or 34% of the population, suffered from myopia. This number continues to rise, and by 2050 the total number of myopic people in the world will reach about 4.758 billion, accounting for 49.8% of the total population. Here we provide a solution for VR user to free his glasses and good user experience.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Share Alike 4.0 License.

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