Abstract
A content distribution system facilitates the placement of third-party content in virtual, three-dimensional (3D) environments. The third-party content may be shown on virtual, 3D objects. The system defines a technical and financial framework by which developers of 3D environments can monetize their environments by allotting space for the display of third-party virtual objects. In some aspects, the content distribution system determines an amount to charge a third-party content provider for placing their content on a virtual object in a 3D environment based on the volume of the virtual object.
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.
Recommended Citation
Mehta, Siddhant, "Volumetric Framework for Third-Party Content Placement in Virtual 3D Environments", Technical Disclosure Commons, (March 09, 2017)
https://www.tdcommons.org/dpubs_series/417