A device and system are disclosed for providing a better AR user experience with a phone, using tethered smart glasses. The system includes a display on a glasses form-factor device with a high resolution camera, a USB cable connecting the device with a phone via USB port. The device uses drivers with pluggable components running on the phone and utilizes the phone’s battery. The device can be used in different applications like gaming, video chat, live streaming, notifications, advertisement, etc. The advantages of the device are that it accesses the large battery and the CPU and graphics processing powers of the phone that are multiple times higher than typical VR glasses. Also the smart glasses used are lighter, providing a better user experience.
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Chen, Zhe and Xian, Shijing, "Tethered Smart Glasses", Technical Disclosure Commons, (January 17, 2017)