This disclosure describes techniques that enable players in a virtual reality (VR) game or environment to create safe zones. Per the techniques, once a user activates a safe zone, they can block another user who violates the terms or spirit of the game. Users are given the option to leave the game. A blocked user can be blocked right away or at the end of the game, in which case they are muted in the interim. The techniques provide tools that enable players of a game to enforce constraints to respect the intent of the game, and also give a choice to offending users to stay in the game with improved behavior.
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Anonymous, "Safe Zones in Virtual Reality", Technical Disclosure Commons, (September 10, 2020)