Abstract
In social virtual reality (VR) environments, it is possible for a participant’s VR avatar to get very close to another participant. In case of such an event, the second participant can feel like they don't have control over their personal space in the VR environment. If the intruding participant is a stranger (rather than a friend or family member), the experience is all the more uncomfortable. It is possible for intrusions of personal virtual space to extend to unwanted touching and other forms of physical abuse which can later be claimed as or mistaken for acceptable behavior. This disclosure describes techniques that enable a VR user to create a personal boundary around their avatar that keeps other people’s avatars a comfortable distance away, and does so in a way that normalizes respect for personal space in virtual environments.
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.
Recommended Citation
Anonymous, "Personal Boundaries In Virtual Reality", Technical Disclosure Commons, (September 09, 2020)
https://www.tdcommons.org/dpubs_series/3588