Inventor(s)

Leon NichollsFollow

Abstract

Video game development requires significant design and coding effort to develop levels, characters, movements, animations, and other elements that are tied to the game engine. Once a game is completed and published, play by users is typically restricted to the actions and choices made possible by the developer of the video game, without customization or alteration. While user-developed modifications exist, developing such modifications requires significant effort. This disclosure describes the use of machine learning techniques to extend video games. A machine learning model is trained based on game play of a game and learns features of the game such as characters, levels, and experiences. The model can then be used to generate new game elements.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

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