The growing dependency of humans on electronic screens and portable smart devices has been met with concern in some quarters. Some of the cited disadvantages of the ubiquitous availability of mobile devices are information overload, repeated interruptions, a tendency to drive users to multi-tasking, etc. Among those who constantly use mobile devices, e.g., gamers, another disadvantage is sedentary lifestyle.
This disclosure uses in-app ads to encourage users to take a health break. The health break can be triggered based on, e.g., the expiration of a timer, a natural break in a game, etc. The health break ad, per techniques herein, can have a health-related theme, e.g., breathing exercises, the sound of waves on a beach, etc., and is kept simple, e.g., mostly plain, so that users are not drawn back to the screen.
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Toksoz, Tuna and Dukellis, John, "Ads that encourage users to take health breaks", Technical Disclosure Commons, (December 03, 2018)