Inventor(s)

Charbel ZaarourFollow

Abstract

Technology can be used to enhance the experience of existing games including card games. One way this can be accomplished is through the use of near field communications to detect the state of playing cards and use the detected state of the cards to perform experience enhancing actions associated with their respective state. For example, the gameplay experience while playing cards can be enhanced in a variety of ways including keeping score of a game (e.g., a player’s cribbage score), providing special effects (e.g., visual effects or sound effects associated with a card game), and preventing cheating.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.

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