A three-dimensional (3D) world representation is used to place virtual objects that represent geolocalized content into a virtual reality (VR) or augmented reality (AR) environment. Browsing navigation may then be performed in 3D by touching, pointing, or focusing on the virtual object to reveal its corresponding media content. The media content may be static and/or interactive content based on video, audio, images, and/or texts. Rather than being presented on flat surfaces, the content surrounds the user in a more-immersive mode, and more-natural VR or AR techniques can be used to select, expand, move, and interact with the content.
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Anglaret, Thomas, "Geo-Located Content in Virtual and Augmented Reality", Technical Disclosure Commons, (October 02, 2017)